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They're not great for jumping around the bubble but as long as the system you're going to is within 100lys you'll be able to make it there just fine. Scan this QR code to download the app now. All trademarks are property of their respective owners in the US and other countries. Cutter or Anaconda Build for PvE (High Level Combat Zone - Reddit My railing fdl kills em quicker than my vette. (Combat), Anyone got any solid builds for the Anaconda? +1 on this. As mentioned in the title this particular ship will be for PVE combat. Need help with combat build OR why isn't my Anaconda shredding ships in Hey all, so I'm no stranger to the Anaconda, but I AM a stranger to combat - the last time I seriously delved into combat was before the major AI overhaul, so it was quite the shock to get back into it and get my head handed to me. It can be a matter of style, but I personally prefer bi-weaves over standard shields. Entry level Anaconda build | No Engineering | Haz-rez capable | Elite For more information, please see our years ago had like 100-150 hours of vulture experience, so at least not entirely lost on how to dont get trashed. So im almost done working on this build but I wonder how effective it's going to be compared to others. What I do need help with, is building. Engineer module: Gun mount Large Engineer module . Efficient Beams have heavy falloff, make sure you're close enough. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. To be honest top speed is really only an advantage when trying to flee combat - the real advantages of the iClipper are the C7 slot (say for 7C Bi-Weave shields or 7A Shield Cell Banks) and its relatively high agility/pitch rate which makes it feel like flying an Eagle on steroids.

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anaconda pve combat build no engineering