Graphics Tests: Fixed Android Vulkan Shield test failures. Apple TV: Added: Added identifier for 3rd generation Apple TV 4K. Burst: Changed the target job list in the Burst Inspector to an expandable tree view, instead of a simple list. - Unity Answers using UnityEngine; using UnityEngine.UI; public class AdvancedGridLayoutGroup : GridLayoutGroup { [SerializeField] protected int cellsPerLine = 1; [SerializeField] protected float aspectRatio = 1; public override void SetLayoutVertical() { (UUM-27229), Editor: Fixed a Windows issue where resizing a window draws black. (UUM-26246), HDRP: Fixed Water System Resolution property names. (UUM-21671), IL2CPP: Fixed an intermittent crash on POSIX platforms which can happen when Directory.GetFiles is called while files in that directory are deleted on a different thread. (UUM-28978), Scene/Game View: Fixed an ISupportOverlays implementation incorrectly showing Overlays targeting implementing classes. SRP Core: Reduced the number of shader variants related to HDR Output. (UUM-20616), VFX Graph: Fixed the Dispose() method of MeshToSDFBaker leading to memory leaks UI Toolkit: Added: VisualElement methods HandleEventBubbleUp and HandleEventTrickleDown. (UUM-25112). Asset Pipeline: Disabled script re-compilation when Recompile after playmode and Auto-refresh are set. Change the internal size of a cell and spacing. (UUM-26824), URP: Fixed a gbuffer resource leak in URP deferred. Editor: Enabled Sketchup Importer on Mac ARM platforms. ", Canadian of Polish descent travel to Poland with Canadian passport. (UUM-14481), IL2CPP: Fixed IL2CPP build crashes when capturing memory snapshot. Package: Updated com.unity.services.push-notifications package to version 3.0.1-pre.1. (UUM-26516), IL2CPP: Fixed an intermittent crash in the thread pool implementation when the socket no longer exists during a HTTP request. (UUM-31569), Graphics: Fixed directional lights and lens flare when aligned with camera axis. Editor: Fixed issue with lingering imports when CopyAsset was called inside StartAssetEditing/StopAssetEditing block. (UUM-17756), Editor: Fixed EditorWindows receiving SoftDelete command when the Edit/Delete shortcut is not bound to the Delete key. As far as I know, grid layout is the only layout creating both columns and rows, but that requires a fixed cell size. (UUM-6770), Graphics: Removed the deprecation of SceneRenderPipeline and limited its behaviour until a replacement is proposed. (UUM-401), Editor: Fixed the corrupt Animation Curve preview when the time range is less than 1. Added support for RayTracingAccelerationStructure to RenderGraph and Render Graph Viewer. Could a subterranean river or aquifer generate enough continuous momentum to power a waterwheel for the purpose of producing electricity? (UUM-31081), Android: Fixed the escaped double quotes when using SetAdditionalIl2CppArgs. /// when
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